Sprint 6 Final Project Skills - Control Structures
Control Structures (Iteration, Conditionals, Nested Conditions)
Table of Contents
2. Control Structures
Iteration
We use loops for game object arrays.
Code Runner Challenge
Demonstrating Iteration.
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Output
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Conditionals
We implement single-level logic for state transitions.
Code Runner Challenge
Demonstrating Conditionals.
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Output
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Nested Conditions
We handle complex game logic using multi-level logic layers.
Code Runner Challenge
Demonstrating Nested Conditions.
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Characters: 0
Output
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